Addr: Scene Loader
A downloadable tool
For years we’ve tried varying solutions to tackle scene loading/unloading, loading screens, etc. During that time, we’ve experienced inconsistent behaviour, poorly supported frameworks, and complex management solutions that kept us wanting more.
With Addr we’ve taken scene loading back-to-basics with a solid, hassle-free solution that just works.
Are you tired of writing and maintaining custom code to:
- Load and unload menus
- Show/hide loading screens?
- Update loading progress bars?
- Manage active/inactive scenes?
- etc?
Addr: Scene Loader can solve all of those problems, and more!
Addr exists to provide and establish consistent, reliable scene loading/unloading functionality while using Unity Addressables.
Addr requires the Addressables package from Unity to be added to your project to work.
Technical details
- Completely documented C# source code
- Fully extensible C# Api
- Getting started documentation
- Example scene demonstrating complete functionality
- Asynchronous Loading and Unloading of Addressable scene collections
- Built-in loading scene support
- Code and Editor event callbacks
- Solution playbook to common development scenarios
- Dedicated support
Status | Released |
Category | Tool |
Author | Over One Studio |
Tags | addr, address, addressable, build, load, Management, scene, show, unload, User Interface (UI) |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:
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